getgenv().Sky = true --disable or enable the antilock
getgenv().SkyAmount = 90 --how far it should be
game:GetService("RunService").heartbeat:Connect(function()
if getgenv().Sky ~= false then
local vel = game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity
game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, getgenv().SkyAmount,0)
game:GetService("RunService").RenderStepped:Wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = vel
end
end)
Comments
this shit ain no working