local ReplicatedStorage = game:GetService("ReplicatedStorage")
_G.JumpBrainrotConfig = {
Enabled = true,
AutoFarmMoney = true,
AutoRebirth = true,
Delay = 0.1
}
_G.JumpBrainrotFarmRunning = false
local function getRemotes()
local RemotesFolder = ReplicatedStorage:WaitForChild("Remotes")
local EventsFolder = ReplicatedStorage:WaitForChild("Events")
return {
GiveOutReward = RemotesFolder:WaitForChild("Roulette"):WaitForChild("GiveOutReward"),
RebirthEvent = EventsFolder:WaitForChild("Rebirth"),
LayerChanged = EventsFolder:WaitForChild("LayerChanged")
}
end
local function farm()
local remotes = getRemotes()
while _G.JumpBrainrotConfig.Enabled do
if _G.JumpBrainrotConfig.AutoFarmMoney then
pcall(function()
remotes.GiveOutReward:FireServer({
value = math.huge,
type = "Money",
chance = 0.45
})
end)
pcall(function()
remotes.LayerChanged:FireServer("Layer6")
end)
end
if _G.JumpBrainrotConfig.AutoRebirth then
pcall(function()
remotes.RebirthEvent:FireServer()
end)
end
task.wait(_G.JumpBrainrotConfig.Delay)
end
_G.JumpBrainrotFarmRunning = false
end
_G.JumpBrainrotToggle = function()
_G.JumpBrainrotConfig.Enabled = not _G.JumpBrainrotConfig.Enabled
if _G.JumpBrainrotConfig.Enabled then
if not _G.JumpBrainrotFarmRunning then
_G.JumpBrainrotFarmRunning = true
task.spawn(farm)
end
return "Auto Farm Enabled"
else
_G.JumpBrainrotFarmRunning = false
return "Auto Farm Disabled"
end
end
if _G.JumpBrainrotConfig.Enabled then
_G.JumpBrainrotFarmRunning = true
task.spawn(farm)
end
if setclipboard then
pcall(function()
setclipboard("https://discord.gg/4uDSp37Kbe")
end)
end
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