--[[
Mobile-Friendly Roblox Local Player Script Hub
Features:
- Flight (mobile buttons)
- WalkSpeed toggle
- JumpPower toggle
CONTROLS (MOBILE):
- Toggle Flight button
- UP / DOWN buttons for vertical flight
- Movement follows camera direction automatically
NOTE:
• Educational purposes only
• Requires exploit executor (LocalScript)
]]
--// Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
--// Player
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local Root = Character:WaitForChild("HumanoidRootPart")
--// GUI
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MobileLocalHub"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = game.CoreGui
local Frame = Instance.new("Frame", ScreenGui)
Frame.Size = UDim2.fromScale(0.35, 0.45)
Frame.Position = UDim2.fromScale(0.05, 0.25)
Frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
Frame.BorderSizePixel = 0
Frame.Active = true
Frame.Draggable = true
Instance.new("UICorner", Frame).CornerRadius = UDim.new(0, 14)
local Title = Instance.new("TextLabel", Frame)
Title.Size = UDim2.fromScale(1, 0.15)
Title.BackgroundTransparency = 1
Title.Text = "📱 Mobile Local Hub"
Title.TextColor3 = Color3.new(1,1,1)
Title.Font = Enum.Font.GothamBold
Title.TextScaled = true
--// Button creator
local function Button(text, pos)
local b = Instance.new("TextButton", Frame)
b.Size = UDim2.fromScale(0.9, 0.14)
b.Position = UDim2.fromScale(0.05, pos)
b.Text = text
b.Font = Enum.Font.Gotham
b.TextScaled = true
b.TextColor3 = Color3.new(1,1,1)
b.BackgroundColor3 = Color3.fromRGB(45,45,45)
b.BorderSizePixel = 0
Instance.new("UICorner", b)
return b
end
--// Buttons
local FlyBtn = Button("Flight: OFF", 0.18)
local UpBtn = Button("⬆ Fly Up", 0.34)
local DownBtn = Button("⬇ Fly Down", 0.50)
local SpeedBtn = Button("Speed: 16", 0.66)
local JumpBtn = Button("Jump: 50", 0.82)
--// Flight vars
local Flying = false
local FlyUp = false
local FlyDown = false
local FlySpeed = 50
local BodyGyro, BodyVelocity
--// Flight logic (GUI direction based ONLY)
local function StartFlight()
Flying = true
BodyGyro = Instance.new("BodyGyro", Root)
BodyGyro.P = 9e4
BodyGyro.MaxTorque = Vector3.new(9e9,9e9,9e9)
BodyVelocity = Instance.new("BodyVelocity", Root)
BodyVelocity.MaxForce = Vector3.new(9e9,9e9,9e9)
RunService:BindToRenderStep("MobileFly", 1, function()
local vel = Vector3.new(0, 0, 0)
-- Always move forward relative to character
vel += Root.CFrame.LookVector * FlySpeed
if FlyUp then
vel += Vector3.new(0, FlySpeed, 0)
end
if FlyDown then
vel -= Vector3.new(0, FlySpeed, 0)
end
BodyVelocity.Velocity = vel
BodyGyro.CFrame = Root.CFrame
end)
end
end
local function StopFlight()
Flying = false
FlyUp = false
FlyDown = false
RunService:UnbindFromRenderStep("MobileFly")
if BodyGyro then BodyGyro:Destroy() end
if BodyVelocity then BodyVelocity:Destroy() end
end
--// Button logic
FlyBtn.MouseButton1Click:Connect(function()
if Flying then
StopFlight()
FlyBtn.Text = "Flight: OFF"
else
StartFlight()
FlyBtn.Text = "Flight: ON"
end
end)
UpBtn.MouseButton1Down:Connect(function() FlyUp = true end)
UpBtn.MouseButton1Up:Connect(function() FlyUp = false end)
DownBtn.MouseButton1Down:Connect(function() FlyDown = true end)
DownBtn.MouseButton1Up:Connect(function() FlyDown = false end)
SpeedBtn.MouseButton1Click:Connect(function()
Humanoid.WalkSpeed = Humanoid.WalkSpeed == 16 and 50 or 16
SpeedBtn.Text = "Speed: " .. Humanoid.WalkSpeed
end)
JumpBtn.MouseButton1Click:Connect(function()
Humanoid.JumpPower = Humanoid.JumpPower == 50 and 100 or 50
JumpBtn.Text = "Jump: " .. Humanoid.JumpPower
end)
--// Respawn fix
Player.CharacterAdded:Connect(function(char)
Character = char
Humanoid = char:WaitForChild("Humanoid")
Root = char:WaitForChild("HumanoidRootPart")
end)
Comments
No comments yet
Be the first to share your thoughts!