game:GetService("ReplicatedStorage"):WaitForChild("Attribute"):FireServer(unpack(args)) end) Section:CreateButton("Cleave",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Backpack["Cleave"].LocalScript.Event:FireServer() end end) Section:CreateButton("Dismantle",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Backpack["Dismantle"].LocalScript.Event:FireServer() end end) Section:CreateButton("FUGA",function() for i = 1, 15 do game:GetService("ReplicatedStorage"):WaitForChild("Assets"):WaitForChild("Remtoes"):WaitForChild("Fire"):FireServer()
end end) Section:CreateButton("KOKUSEN",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Character.BlackFlash.BlackFlash.Event:FireServer()
end end) Section:CreateButton("RCT for the win",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Character.ReverseCursedTechnique.Script.Event:FireServer()
end end) Section:CreateButton("Awaken",function() local args = {
[1] = "BlindsOff"
}
game:GetService("Players").LocalPlayer.Character.Awaken.ClientHandler.RemoteEvent:FireServer(unpack(args))
end) Section:CreateButton("Continuous Slash",function() for i = 1, 15 do local args = {
[1] = "SkillSukuna"
}
game:GetService("Players").LocalPlayer.Character.ContinuousSlash.RemoteEvent:FireServer(unpack(args))
end end) Section:CreateButton("incomplete shrine",function() for i = 1, 7 do game:GetService("Players").LocalPlayer.Character.IncompleteShrine.LocalScript.Event:FireServer()
end end) Section:CreateButton("Kamutoke",function() for i = 1, 20 do game:GetService("Players").LocalPlayer.Character.Kamutake.LocalScript.Event:FireServer()
end end) Section:CreateButton("WCS",function() for i = 1, 20 do game:GetService("Players").LocalPlayer.Character.WorldCut.LocalScript.Event:FireServer()
end end) Section:CreateButton("OPEN: FURNACE",function() for i = 1, 20 do game:GetService("Players").LocalPlayer.Backpack["TrueFireArrow"].LocalScript.Event:FireServer() end end) Section:CreateButton("RCT... again.",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Character.ReverseCursedTechnique.Script.Event:FireServer()
end end) local Section2 = Window:NewSection("Shibuya Sukuna") Section2:CreateButton("become the guy",function() local args = {
[1] = "Character",
[2] = "Sukuna Shibuya",
[3] = "Select"
}
game:GetService("ReplicatedStorage"):WaitForChild("Attribute"):FireServer(unpack(args)) end) Section2:CreateButton("Cleave",function() for i = 1, 7 do game:GetService("Players").LocalPlayer.Character.Cleave.Cleave.Event:FireServer()
end end) Section2:CreateButton("Dismantle",function() for i = 1, 7 do game:GetService("Players").LocalPlayer.Character.Dismantle.Dismantle.Event:FireServer()
end end) Section2:CreateButton("Open",function() for i = 1, 25 do game:GetService("Players").LocalPlayer.Character.FireArrow.fire.event:FireServer()
end end) Section2:CreateButton("lmaooo it uses the same remote as the heian continuous slash") Section2:CreateButton("Malevolent Kitchen",function() for i = 1, 10 do game:GetService("Players").LocalPlayer.Character.MalevolentShrine.LocalScript.Event:FireServer() end end)
local Section5half = Window:NewSection("Would you lose?") Section5half:CreateButton("nah, i'd win.",function() local args = {
[1] = "Character",
[2] = "FinalGojo",
[3] = "Select"
}
game:GetService("ReplicatedStorage"):WaitForChild("Attribute"):FireServer(unpack(args)) end)
local Section3 = Window:NewSection("Unsealed/Final Gojo") Section3:CreateButton("Maximum Red",function() for i = 1, 14 do game:GetService("Players").LocalPlayer.Backpack["MaximumRed"].LocalScript.Event:FireServer() end end) Section3:CreateButton("Maximum Blue",function() for i = 1, 14 do game:GetService("Players").LocalPlayer.Backpack["MaximumBlue"].LocalScript.Event:FireServer() end end) Section3:CreateButton("Purple AOE Bomb",function() for i = 1, 5 do game:GetService("Players").LocalPlayer.Backpack["FinalHollowPurple"].LocalScript.Event:FireServer() end end) Section3:CreateButton("200% Purple",function() for i = 1, 5 do game:GetService("Players").LocalPlayer.Backpack["Purple200Percent"].LocalScript.Event:FireServer() end end) Section3:CreateButton("Black Flash",function() for i = 1, 14 do game:GetService("Players").LocalPlayer.Backpack["Kokusenn"].LocalScript.Event:FireServer() end end) Section3:CreateButton("Falling Blossom Emotion",function() for i = 1, 14 do game:GetService("Players").LocalPlayer.Character.FallingBlossomEmotion.Script.Event:FireServer()
end end) Section3:CreateButton("Unlimited Void",function() game:GetService("ReplicatedStorage"):WaitForChild("EventsAllDomain"):WaitForChild("UnlimitedVoid"):FireServer()
end) local Section4 = Window:NewSection("Gojo Shibuya") Section4:CreateButton("Next One.",function() local args = {
[1] = "Character",
[2] = "GojoS",
[3] = "Select"
}
game:GetService("ReplicatedStorage"):WaitForChild("Attribute"):FireServer(unpack(args))
end) Section4:CreateButton("Fury Barrage",function() game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer() wait(0.2) game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer()
wait(0.2) game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer() wait(0.2) game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer()
wait(0.2) game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer() wait(0.2) game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer()
wait(0.2) game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer() wait(0.2) game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer()
wait(0.2) game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fury Barrage").LocalScript.Event:FireServer()
end) Section4:CreateButton("PURPLE!!!(not working)",function() for i = 1, 8 do game:GetService("Players").LocalPlayer.Backpack["Hollow Purple"].LocalScript.event:FireServer() end end) Section4:CreateButton("Run",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Character.Run.LocalScript.Event:FireServer()
end end) Section4:CreateButton("Ao",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Backpack["Lapse Blue"].LocalScript.Event:FireServer() end end) Section4:CreateButton("Aka",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Backpack["Reversal Red"].LocalScript.Event:FireServer() end end) Section4:CreateButton("1/5 Sec Unlimited Void",function() game:GetService("ReplicatedStorage"):WaitForChild("EventsAllDomain"):WaitForChild("UnlimitedVoid0.2"):FireServer()
end) local Section5 = Window:NewSection("Ult Gojo") Section5:CreateButton("Blindfoldless",function() local args = {
[1] = "Character",
[2] = "GojoU",
[3] = "Select"
}
game:GetService("ReplicatedStorage"):WaitForChild("Attribute"):FireServer(unpack(args))
end) Section5:CreateButton("200% Purple",function() game:GetService("Players").LocalPlayer.Character:FindFirstChild("200% Hollow Purple").Skill.Purple:FireServer() wait(0.001) game:GetService("Players").LocalPlayer.Character:FindFirstChild("200% Hollow Purple").Skill.Purple:FireServer() wait(0.001) game:GetService("Players").LocalPlayer.Character:FindFirstChild("200% Hollow Purple").Skill.Purple:FireServer() wait(0.001) game:GetService("Players").LocalPlayer.Character:FindFirstChild("200% Hollow Purple").Skill.Purple:FireServer() wait(0.001) game:GetService("Players").LocalPlayer.Character:FindFirstChild("200% Hollow Purple").Skill.Purple:FireServer() wait(0.001) game:GetService("Players").LocalPlayer.Character:FindFirstChild("200% Hollow Purple").Skill.Purple:FireServer() wait(0.001) game:GetService("Players").LocalPlayer.Character:FindFirstChild("200% Hollow Purple").Skill.Purple:FireServer()
end) Section5:CreateButton("Infinite Void",function() game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ryoiki Tenkai").Skill.Event:FireServer()
end) Section5:CreateButton("Sparks Of Black (doesn't work)",function() for i = 1, 15 do game:GetService("Players").LocalPlayer:WaitForChild("BlackFlash"):FireServer()
end end) Section5:CreateButton("FBE",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Character:FindFirstChild("Falling Blossom Emotion").Script.Event:FireServer()
end end) local Section6 = Window:NewSection("Megumi Sukuna") Section6:CreateButton("fingering- WAIT NO NOT LIKE THAT",function() local args = {
[1] = "Character",
[2] = "Meguna",
[3] = "Select"
}
game:GetService("ReplicatedStorage"):WaitForChild("Attribute"):FireServer(unpack(args)) end) Section6:CreateButton("Cleave (same as SukunaShibuya") Section6:CreateButton("Malevolent KITCHEN!!",function() for i = 1, 14 do game:GetService("ReplicatedStorage"):WaitForChild("MalevolentShrinese"):FireServer()
end end) Section6:CreateButton("Rush",function() for i = 1, 12 do game:GetService("ReplicatedStorage"):WaitForChild("sukuna"):WaitForChild("remotes"):WaitForChild("rush"):FireServer()
end end) Section6:CreateButton("Compressed shot",function() for i = 1, 10 do local args = {
[1] = game:GetService("Players").LocalPlayer
}
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Compressed Shot").Keybind.Fire:FireServer(unpack(args))
end end) Section6:CreateButton("SERIOUS SERIES: SERIOUS PUNCH!",function() for i = 1, 15 do game:GetService("Players").LocalPlayer.Character.WordCuttingSlashVertical.Punch.Event:FireServer()
end end)
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