local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
pcall(function()
game.CoreGui:FindFirstChild("funny gui"):Destroy()
end)
local gui = Instance.new("ScreenGui", game.CoreGui)
gui.Name = "funny gui"
gui.ResetOnSpawn = false
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 160, 0, 80)
mainFrame.Position = UDim2.new(0, 20, 0, 20)
mainFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
mainFrame.BorderSizePixel = 0
mainFrame.Active = true
mainFrame.Draggable = false
mainFrame.Parent = gui
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 30)
titleBar.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
titleBar.BorderSizePixel = 0
titleBar.Name = "TitleBar"
titleBar.Parent = mainFrame
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 1, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "FUNNY GUI"
titleLabel.TextColor3 = Color3.new(1, 1, 1)
titleLabel.Font = Enum.Font.SourceSansBold
titleLabel.TextSize = 18
titleLabel.Parent = titleBar
local toggleButton = Instance.new("TextButton")
toggleButton.Size = UDim2.new(1, -20, 0, 30)
toggleButton.Position = UDim2.new(0, 10, 0, 40)
toggleButton.Text = "Start"
toggleButton.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
toggleButton.TextColor3 = Color3.new(1, 1, 1)
toggleButton.Font = Enum.Font.SourceSansBold
toggleButton.TextSize = 20
toggleButton.Parent = mainFrame
local dragging = false
local dragInput, dragStart, startPos
titleBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
titleBar.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
end
end)
local moving = false
local currentThread = nil
local function getTargetParts()
local parts = {}
for _, obj in pairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") or obj:IsA("Highlight") then
local name = obj.Name:lower()
if name == "milk" or name == "cheese" or name == "bigmilk" or name == "highlight" then
table.insert(parts, obj)
end
end
end
return parts
end
local function tpToPart(part)
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
if part:IsA("BasePart") then
LocalPlayer.Character:PivotTo(CFrame.new(part.Position))
elseif part:IsA("Highlight") and part.Adornee and part.Adornee:IsA("BasePart") then
LocalPlayer.Character:PivotTo(CFrame.new(part.Adornee.Position))
end
end
end
local function startMovement()
if currentThread then return end
currentThread = task.spawn(function()
while moving do
local parts = getTargetParts()
for _, part in ipairs(parts) do
if not moving then break end
tpToPart(part)
task.wait(0.05)
end
task.wait(0.1)
end
currentThread = nil
end)
end
local function toggleMovement()
moving = not moving
toggleButton.Text = moving and "Stop" or "Start"
toggleButton.BackgroundColor3 = moving and Color3.fromRGB(170, 0, 0) or Color3.fromRGB(0, 170, 0)
if moving then
startMovement()
else
currentThread = nil
end
end
toggleButton.MouseButton1Click:Connect(toggleMovement)
Comments
@Randomahhdeveloper why did you report this post?
Um the script isn't showing for me and it won't let me edit it so if you have problems to just wait a few minutes and then it should be there