local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
local baba = game:GetService("Workspace")
local herbis = baba.Herbs
local TweenService = game:GetService("TweenService")
local myPart = char:FindFirstChild("AntiNoclip")
if myPart then
myPart:Destroy()
print("The part Destoryed")
else
print("The part does not exist.")
end
hrp.CanCollide = false
print("w")
for _ , v in ipairs(herbis:GetDescendants()) do
if v.Name == "ProximityPrompt" then
if v.Parent.Name == "Soul Berries" or v.Parent.Name == "Extreme Yin Growth" then
else
local goal = {
CFrame = CFrame.new(v.Parent.Position)
}
t = (v.Parent.Position - hrp.Position).Magnitude / 80
print(v)
local teleportTweenInfo = TweenInfo.new(
t, -- Duration in seconds
Enum.EasingStyle.Linear
)
local teleportTween = TweenService:Create(hrp, teleportTweenInfo, goal)
teleportTween:Play()
wait(t)
fireproximityprompt(v, 50)
wait(2)
end
end
end
Comments
Yeah add manual farm too it's so helpful
works but could you maybe add a gui and add breakthrough and manual farm?
its not working it moves you to the herb but then bounces you off or make you randomly tp some where else and it does not pick it up
can u make esp for herb and manual?