local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "TrollPlayerGui"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = player:WaitForChild("PlayerGui")
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 340, 0, 300)
Frame.Position = UDim2.new(0.5, -170, 0.5, -150)
Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Frame.BorderSizePixel = 0
Frame.Parent = ScreenGui
Frame.Active = true
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 50)
Title.BackgroundTransparency = 1
Title.Text = "Troll player GUi Fe"
Title.TextColor3 = Color3.fromRGB(255, 0, 0)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 24
Title.Parent = Frame
local ToolButton = Instance.new("TextButton")
ToolButton.Size = UDim2.new(0.8, 0, 0, 40)
ToolButton.Position = UDim2.new(0.1, 0, 0.30, 0)
ToolButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
ToolButton.Text = "Get Tool For Troll "
ToolButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ToolButton.Font = Enum.Font.GothamBold
ToolButton.TextSize = 20
ToolButton.Parent = Frame
local MoneyButton = Instance.new("TextButton")
MoneyButton.Size = UDim2.new(0.8, 0, 0, 40)
MoneyButton.Position = UDim2.new(0.1, 0, 0.47, 0)
MoneyButton.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
MoneyButton.Text = "Get money Inf [OP]"
MoneyButton.TextColor3 = Color3.fromRGB(255, 255, 255)
MoneyButton.Font = Enum.Font.GothamBold
MoneyButton.TextSize = 20
MoneyButton.Parent = Frame
local LoopSlashButton = Instance.new("TextButton")
LoopSlashButton.Size = UDim2.new(0.8, 0, 0, 40)
LoopSlashButton.Position = UDim2.new(0.1, 0, 0.64, 0)
LoopSlashButton.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
LoopSlashButton.Text = "Loop slash all ☠️"
LoopSlashButton.TextColor3 = Color3.fromRGB(255, 255, 255)
LoopSlashButton.Font = Enum.Font.GothamBold
LoopSlashButton.TextSize = 20
LoopSlashButton.Parent = Frame
ToolButton.MouseButton1Click:Connect(function()
local args = {
0,
"Overkill"
}
game:GetService("ReplicatedStorage"):WaitForChild("Gamepasses_Remotes"):WaitForChild("PurchaseShop"):FireServer(unpack(args))
end)
MoneyButton.MouseButton1Click:Connect(function()
while wait (0.1) do
local args = {
"67676767"
}
game:GetService("ReplicatedStorage"):WaitForChild("CratesUtilities"):WaitForChild("Remotes"):WaitForChild("GiveReward"):FireServer(unpack(args))
end
end)
local loopEnabled = false
LoopSlashButton.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
while task.wait(0.1) do
for _, plr in pairs(Players:GetPlayers()) do
if plr ~= LocalPlayer and plr.Character then
local args = {
"slash",
plr.Character,
vector.create(-4666777766.837049961090088, -661.4596538733258058e-97, 5.059935569763184)
}
LocalPlayer.Character
:WaitForChild("OverGlove")
:WaitForChild("Event")
:FireServer(unpack(args))
end
end
end
end)
local dragging = false
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
Frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
Frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = Frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if dragging and
(input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch) then
update(input)
end
end)
Comments
Not working.