local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))()
local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))()
local Window = Fluent:CreateWindow({
Title = "Flame - Watermelon " .. Fluent.Version,
SubTitle = "by Flames",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Tabs = {
Exploits = Window:AddTab({ Title = "Main", Icon = "home" }),
Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
}
local Options = Fluent.Options
Tabs.Exploits:AddButton({
Title = "Infinite Score",
Description = "Sets your score to max value.",
Callback = function()
local args = {
[1] = "Score",
[2] = 9000000000000082800
}
game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args))
Fluent:Notify({ Title = "Done", Content = "Infinite score applied!" })
end
})
Tabs.Exploits:AddButton({
Title = "Get All Badges",
Description = "Manually grants all listed badges.",
Callback = function()
local badgeRemote = game:GetService("ReplicatedStorage"):FindFirstChild("badge")
if not badgeRemote then
Fluent:Notify({ Title = "Error", Content = "Badge remote not found." })
return
end
local badgeIds = {
2178596925431548,
2503413200741657,
757570135889898,
305740024192461,
4231255230998953
}
for _, badgeId in ipairs(badgeIds) do
badgeRemote:FireServer(badgeId)
end
Fluent:Notify({
Title = "Badges",
Content = "Sent request for " .. #badgeIds .. " badge(s)."
})
end
})
Tabs.Exploits:AddButton({
Title = "Infinite Money",
Description = "Sets your money to max value.",
Callback = function()
local args = {
[1] = "money",
[2] = 9000000000000082800
}
game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args))
Fluent:Notify({ Title = "Done", Content = "Infinite money applied!" })
end
})
Tabs.Exploits:AddButton({
Title = "Infinite High Score",
Description = "Sets your high score to max value.",
Callback = function()
local args = {
[1] = "High Score",
[2] = 9000000000000082800
}
game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args))
Fluent:Notify({ Title = "Done", Content = "High score updated!" })
end
})
SaveManager:SetLibrary(Fluent)
InterfaceManager:SetLibrary(Fluent)
SaveManager:IgnoreThemeSettings()
SaveManager:SetIgnoreIndexes({})
InterfaceManager:SetFolder("FlameHub")
SaveManager:SetFolder("FlameHub/watermelonn")
InterfaceManager:BuildInterfaceSection(Tabs.Settings)
SaveManager:BuildConfigSection(Tabs.Settings)
Window:SelectTab(1)
Fluent:Notify({
Title = "Flame",
Content = "Script loaded successfully.",
Duration = 8
})
SaveManager:LoadAutoloadConfig()
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