local _ll11l11l = string.char
local _l1l1l1ll = {
[1] = game,
[2] = task,
[3] = string,
[4] = table,
[5] = debug
}
local function _iIiIiIiI(_lIlIlIlI)
local _O0O0O0O0 = ""
for _, _v in ipairs(_lIlIlIlI) do
_O0O0O0O0 = _O0O0O0O0 .. _ll11l11l(_v)
end
return _O0O0O0O0
end
local _v1 = _iIiIiIiI({104,116,116,112,115,58,47,47,115,105,114,105,117,115,46,109,101,110,117,47,114,97,121,102,105,101,108,100})
local function _0x_EXECUTE_()
local RayMain = loadstring(_l1l1l1ll[1]:HttpGet(_v1))()
local _v8 = RayMain:CreateWindow({
Name = "HEX HUB | V34 FINAL",
Theme = "Default"
})
_G.Speed, _G.Jump, _G.Noclip, _G.AutoTap, _G.Fly, _G.FlySpeed = 16, false, false, false, false, 50
local _t1 = _v8:CreateTab("Updates")
local _t2 = _v8:CreateTab("Automation")
local _t3 = _v8:CreateTab("Movement")
local _t4 = _v8:CreateTab("Admin")
_t1:CreateSection("V34 Stable Build")
_t1:CreateParagraph({Title = "Fixes", Content = "Fixed the 'Destroy' method error and byte array syntax bugs."})
_t2:CreateToggle({
Name = "AUTO TAP",
CurrentValue = false,
Callback = function(_v9)
_G.AutoTap = _v9
_l1l1l1ll[2].spawn(function()
while _G.AutoTap do
_l1l1l1ll[1]:GetService("VirtualUser"):ClickButton1(Vector2.new(960, 540))
_l1l1l1ll[2].wait(0.01)
end
end)
end
})
_t3:CreateSlider({Name = "WalkSpeed", Range = {16, 500}, Increment = 1, CurrentValue = 16, Callback = function(v) _G.Speed = v end})
_t3:CreateToggle({Name = "Infinite Jump", CurrentValue = false, Callback = function(v) _G.Jump = v end})
_t3:CreateToggle({Name = "Noclip", CurrentValue = false, Callback = function(v) _G.Noclip = v end})
_t3:CreateToggle({
Name = "Fly Mode",
CurrentValue = false,
Callback = function(v)
_G.Fly = v
local root = _l1l1l1ll[1].Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if _G.Fly and root then
local bv = Instance.new("BodyVelocity", root)
bv.MaxForce = Vector3.new(1e6, 1e6, 1e6)
_l1l1l1ll[2].spawn(function()
while _G.Fly do
bv.Velocity = workspace.CurrentCamera.CFrame.LookVector * _G.FlySpeed
_l1l1l1ll[2].wait()
end
bv:Destroy()
end)
end
end
})
_t3:CreateSlider({Name = "Fly Speed", Range = {10, 500}, Increment = 5, CurrentValue = 50, Callback = function(v) _G.FlySpeed = v end})
_t4:CreateButton({Name = "Infinite Yield", Callback = function() loadstring(_l1l1l1ll[1]:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))() end})
_t4:CreateButton({Name = "Rejoin Server", Callback = function() _l1l1l1ll[1]:GetService("TeleportService"):TeleportToPlaceInstance(_l1l1l1ll[1].PlaceId, _l1l1l1ll[1].JobId, _l1l1l1ll[1].Players.LocalPlayer) end})
_t4:CreateButton({Name = "Server Hopper", Callback = function()
local _ts = _l1l1l1ll[1]:GetService("TeleportService")
local _hs = _l1l1l1ll[1]:GetService("HttpService")
local _url = "https://games.roblox.com/v1/games/" .. _l1l1l1ll[1].PlaceId .. "/servers/Public?sortOrder=Desc&limit=100"
local _list = _hs:JSONDecode(_l1l1l1ll[1]:HttpGet(_url))
for _, v in pairs(_list.data) do
if v.playing < v.maxPlayers and v.id ~= _l1l1l1ll[1].JobId then
_ts:TeleportToPlaceInstance(_l1l1l1ll[1].PlaceId, v.id)
break
end
end
end})
_l1l1l1ll[1]:GetService("UserInputService").JumpRequest:Connect(function()
if _G.Jump then _l1l1l1ll[1].Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping") end
end)
_l1l1l1ll[1]:GetService("RunService").Stepped:Connect(function()
pcall(function()
local char = _l1l1l1ll[1].Players.LocalPlayer.Character
if char and char:FindFirstChild("Humanoid") then
if not _G.Fly then char.Humanoid.WalkSpeed = _G.Speed end
if _G.Noclip then
for _, p in pairs(char:GetDescendants()) do
if p:IsA("BasePart") then p.CanCollide = false end
end
end
end
end)
end)
end
_0x_EXECUTE_()
Comments
Bro you stole my acript