local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(281.520000, 5.850000, -69.520000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(-80.850000, 5.910000, -226.450000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(281.710000, 4.900000, 86.600000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(280.970000, 4.850000, 246.380000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(35.000000, 4.960000, -388.680000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(146.100000, 4.960000, -388.720000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(280.940000, 4.850000, -238.450000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(164.560000, 4.990000, 412.590000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(49.420000, 4.990000, 412.950000)
wait(0)
local player = game.Players.LocalPlayer
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(-80.180000, 4.900000, 263.390000)
wait(0)
wait(10)
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local deathPosition = nil
local function onCharacterDied()
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") then
deathPosition = character.HumanoidRootPart.Position
end
end
local function onCharacterAdded(character)
local humanoid = character:WaitForChild("Humanoid")
humanoid.Died:Connect(onCharacterDied)
if deathPosition then
local hrp = character:WaitForChild("HumanoidRootPart")
hrp.CFrame = CFrame.new(deathPosition + Vector3.new(0, 5, 0))
end
end
player.CharacterAdded:Connect(onCharacterAdded)
if player.Character then
onCharacterAdded(player.Character)
end
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