local args = {
10000000000000000000000000,
"EXP"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("GiveCoin"):FireServer(unpack(args))
local args = {
90000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("GiveCoin"):FireServer(unpack(args))
local args = {
"PusherSpeed",
20000000000
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Upgrades"):FireServer(unpack(args))
local args = {
"VerticalSize",
300
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Upgrades"):FireServer(unpack(args))
local args = {
"CoinDropCD",
200000
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Upgrades"):FireServer(unpack(args))
local args = {
"PlatformSize",
25234560956
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Upgrades"):FireServer(unpack(args))
local args = {
9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Rebirth"):FireServer(unpack(args))
local args = {
"ItemSpawnRate",
999999999999999999999999999
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Upgrades"):FireServer(unpack(args))
local args = {
900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,
"Gems"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("GiveCoin"):FireServer(unpack(args))
Comments
mine? i was first to make it
js use 9e9 or math.huge
w script bro i like it